Soccer

Aside from the following special betting rules, the general betting rules apply. The special rules will take precedence over the common rules, nevertheless.

General

  1. All match markets are based on the result at the end of the regular time. This includes any added injury or stoppage time but does not include extra time, time allocated for a penalty shootout or a golden goal.
  2. Video Assistant Referee (VAR) will be considered. Decisions made after a significant event occurs, may result in confirmed bets being voided. Bets voided will be from the time of the significant event, until the time the final VAR decision was officially announced.
  3. An exception is made when this rule relates to friendly matches. In such cases, all match markets are settled based on the actual result at the end of the game (excluding any extra time), irrespective of whether the full 90 minutes is played. This rule applies only to matches with regular playing time of two 45-minute halves.
  4. Some soccer matches may have different playing schedules. In that case the following will apply:
    1. 90 minutes scheduled play (3 x 30 minutes). Full-time bets are still considered valid. Halftime bets are considered void.
    2. 80 minutes scheduled play (2 x 40 minutes). All bets are still considered valid.
  5. Should any match be played prior to the date or kick-off time denoted then bets will stand provided the wager is placed not later than the revised kick-off time.
  6. All bets on a match abandoned before the completion of the regular time will be void unless the match is rearranged and played on the same date (local time) or stated otherwise in the rules, except for bets on any markets that have been unconditionally determined.
  7. If the game does not take place as scheduled and is not played on the same date (local time) all bets are void. An exception is made if incorrect kick-off time is announced on our website.
  8. If a match venue is changed then bets already placed will stand providing the home team is still designated as such. If the home and away team for a listed match are reversed, then bets based on the original listing will be void.
  9. In the absence of an official source, or when significant conflicting evidence is present, bets will be settled based on our own statistics.

Extra Time

All bets are settled on the official statistics for the extra time period only. Any goals, corners, etc. that were taken or scored during the regulation time do not count. Extra time does not include a Penalty shootout.

If the match does not go to an Extra Time [ET] all bets are void.

Markets Offering

  • 1X2 (3 Way)
  • 1st Half 1X2
  • Draw No Bet
  • European Handicap
  • Over/Under
  • Total Team Goals
  • Odds/Even
  • Both Team to Score
  • Teams Clean Sheet
  • 1X2 Rest of The Match
  • Corners
  • Double Change
  • Exact Score
  • 1st Team to Score
  • Last to Score
  • Goal scorers
  • Next Goals
  • Goalscorers
  • Card Markets
  • Multigoal
  • Correct Score
  • Penalty
  • Total Goal
  • Winning Margins
  • Odd/Even
  • HT/FT
  • Asians
  • Team to Goal
  • Goal Sequence
  • Goal Methods
  • Substituted

1X2

Bets can be placed by either selecting a Home Win, a Draw or an Away Win. If a game is abandoned, bets will be void.

1 – Home win

X – Draw

2 – Away win

Over/Under

Predict the total goals scored in a match. Goals are considered regardless of whether they are scored before or after the bets are placed. If a game is abandoned, bets will be void unless settlement is already unconditionally determined.

Asians Markets

The Asian Line is a special type of handicap used for Soccer matches. Depending on the strength of each team, a handicap is issued for the game. This enables the odds for each side to be more similar, allowing more competitive betting opportunities. All bets on the Asian Handicap in live betting (including 1st/2nd half bets) are settled according to the score line. Any goals prior to the bet being placed are ignored for settlement purposes. If a game is abandoned, bets will be void.

 

Asian

Handicap

What it means

0

You win if your team wins the match. If there's a draw (0 goals difference), your stake is refunded.

0.25

You win if your team wins the match. If there’s a draw, your bet is split in half: one half is considered a win, the other half is considered a draw and its stakes are refunded.

0.5

You win if your team draws or wins the match.

0.75

You win if your team wins or draws the match. If it loses with a one goal difference, you lose half of the stake.

 

1

You win if your team wins or draws the match. If it loses with a goal difference of one, your stake is refunded.

 

-.25

You win if your team wins the match. If it draws you lose half of the stake.

-0.5

You win if your team wins the match.

-0.75

You win if your team wins the match with a goal difference of two or more. If it wins with one goal your bet is split in half: one half is considered a win, the other half is considered a draw and its stakes are refunded.

-1

You win if your team wins the match with a goal difference of two or more. If it wins with a goal difference of one, your stake is refunded.

 

Live betting example:

Juventus vs Man United - Live score 1:0

 

Team

Asian Handicap

Odds

Juventus

-0.75

1.80

Manchester

+0.75

2.15

 

Final score 3:0

If you bet on Juventus N$100, your net win is N$80

Final score 2:0

3:1 If you bet on Juventus N$100, your net win N$40

Final score 1:0

1:1, 1:2, 1:3,2:1, 2:2, 3:2, 3:3 If you bet on Man. United N$100, your net win is N$115

 

Total Goals/ Total Goals 1st Half

Predict the total goals scored in the match/1st half by both teams. If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.

Total Team Goals/1st Half Total Team Goals

Predict the total goals scored by a certain team in the match/1st half. Own goals count to the team credited with the goal. If an event is abandoned, all bets will be void, unless the outcome of the placed bet has already been determined.

For example:

  • Over 2.5 - The bet will be a winner if the team scores 3 or more goals in the match/1st half
  • Under 2.5 - The bet will be a winner if the team scores 2 goals or less in the match/1st half

Draw No Bet

Predict which team will be the winner. In case of a draw, all bets will be void. If a game is abandoned, bets will be void.

Double Chance

A Double Chance market allows you to cover two of the three possible outcomes in a game with one bet. There is also Double Chance 1st Half market, which is settled according to the result of the 1st half only.

The following options are available:

  • 1 or X - if the result is either a home win or a draw then bets on this option are winners.
  • X or 2 - if the result is either a draw or an away win then bets on this option are winners.
  • 1 or 2 - if the result is either a home win or an away win then bets on this option are winners.

GG/NG (Both Team to Score)

Predict whether both teams will score at least one goal in the game. Own goals count towards the team credited with the goal. If a game is abandoned, bets will be void, unless the outcome of these bets is already determined.

  • “GG” – meaning that both teams will score.
  • “NG” – meaning that either team will not score

European Handicap

A European Handicap is a type of wager where a whole number of points or goals is added to the underdog and accordingly subtracted from the favourite. The bet is settled on the outcome of the event after adjusting for the handicap.

For example:

  • Handicap (-2) - You will win if your team wins the match with a goal difference of three or more.
  • Tie (-2) - You will win if the team with
  • (-2) Handicap wins the match with exactly 2 goals difference. Handicap (+2) - You will win if your team loses / draws / wins by 1 goal.

Odd/Even

Predict if accumulated goals by both teams will add up to an odd or even number. When no goals are scored, it is considered as Even for settlement purposes. If a game is abandoned, bets will be void, unless an outcome is already determined. There are several variations of this market:

  • Odd/Even – bets on it are settled according to Full time score.
  • 1st Half Odd/Even – bets on it are settled according to the 1st half result only.
  • 2nd Half Odd/Even – bets on it are settled according to the 2nd half result only.

Teams Odd/Even

Predict if accumulated goals by a certain team will add up to an odd or even number. If this team has 0 goals, it is considered as Even for settlement purposes. If a game is abandoned, bets will be void, unless an outcome is already determined. There are several variations of this market:

  • Teams Odd/Even - bets are settled according to the goals scored by the named team for the full time.
  • 1st Half Teams Odd/Even – bets are settled according to the goals scored by the named team for the 1st half.
  • 2nd Half Teams Odd/Even - bets are settled according to the goals scored by the named team for the 2nd half.

Winning Margin

Predict the team to win the match and the victory margin. For example, in a match, Team A vs Team B:

  • Bet on Team A to win by 2 or more goals wins if the result is 2:0, 3:0, 3:1, 4:0, 4:1, 4:2, etc.
  • Bet on Team A to win by 1 goal wins if the result is 1:0, 2:1, 3:2, etc.
  • Bet on Score Draw wins in case of any draw results except for 0:0, i.e. 1:1, 2:2, 3:3, etc. Bet on No score draws wins only if the result is 0:0.
  • Bet on Team B to win by 2 or more goals wins if the result is 0:2, 0:3, 1:3, 0:4, 1:4, 2:4, etc.
  • Bet on Team B to win by 1 goal wins if the result is 0:1, 1:2, 2:3, etc.

Teams Clean Sheet

Clean sheet means that a team will finish the game without conceding a goal. Own goals are valid for settlement purposes. If a game is abandoned, all bets will be void, unless settlement is already unconditionally determined.

For example:

  • Team Clean sheet team A “Yes” – for the bet to be settled as a winner team A should not concede any goal (including an own goal) in the game. If it does, the bet is lost
  • Team Clean sheet Team A “No” – for the bet to be settled as a winner team A should concede a goal (an own goal counts as well) in the game. If it doesn’t, the bet is lost

HT/FT (Half Time/Full Time)

Predict the result of first and math separately. If a match is abandoned, bets will be void.

For example:

To win a bet on '1/X’, the home team must win the first half and the result of the match should be a draw. Extra time and a penalty shootout do not count.

First Goal/Last Goal /Next Goal

Predict which team will score the first/last goal and next goal in the match. Own goals count towards the team credited with the goal. If a game is abandoned all bets will be void, unless the outcome of a bet is already determined.

First Goal Draw No Bet

Predict which team will score the first goal. Bets will be void in case of 0:0

First Goal Double Change

A Double Chance market allows you to cover two of the three possible outcomes in a game with one bet.  Predict which team will score the first goal.

  • 1X: Home team or 0:0
  • X2: Away team or 0:0

Multi-Goal

Multi-goals betting provides a gap of goals and a bettor can wager if the goals will fall between that range.

For example:

A multi-goal line could be 2-4. That means from two goals to four goals will be scored in the match. If you take that bet and the number of goals falls in between two and four (two, three, or four) you win the bet. But if no goals or only one goal is scored, or if five, or more, goals are scored then you lose the bet.

Correct Score

Predict the exact score of the match by choosing from given results. There is another variation of this market available: Exact score 1st Half – you must predict the score of the 1st Half.

Multi Correct Score

Predict the final score of the game by choosing from given options. Every option includes several results. You win if the final score is the same as any of the results featured in the option you have bet on. Otherwise you lose.

For example:

You have bet on line: 1:0, 2:0, 3:0. If the final score is either 1:0 or 2:0 or 3:0, you will win. If any other result occurs, your bet will be lost.

Goalscorer (Anytime Yes/No)

Predict if a player will score first/last/anytime goal in the match. Own goals are ignored for settlement purposes. If an own goal is scored, the previous or the next goal (if there are any) will be taken into consideration. If only own goals are scored in the match, it will be considered as No Goalscorer result for settlement purposes.

Bets on players not taking part in the match will be void. For First Goalscorer, bets on players coming on as substitutes after the first goal has already been scored will also be declared void.

If a match is abandoned after the first goal has already been scored, all winning bets on First Goalscorer and on Anytime Goalscorer (bets on players who have already scored) will stand, and all other bets on Goalscorer market will be void. If a match is abandoned before a first goal is scored, all bets will be void.

Autogol (Own Goal)

Predict if there will be an autogol during the match’s regular time.

Also, we have related autogol markets below;

  • First Goal Autogol
  • Last Goal Autogol

Autogol Yes/No

Predict if a specific player will score an own goal match’s regular time.

Goal Outside Area

Predict if there will be a goal from outside area during match’s regular time.

Head Scorer

 Predict if there will be a header goal during match’s regular time.

First Goal Mode

You must predict the exact goal mode for the first goal of the match. Available options below;

  • Shot, Header, Penalty, Free Kick, Autogol

Last Goal Mode

You must predict the exact goal method for the last goal of the match.

  • Shot, Header, Penalty, Free Kick, Autogol

Home / Away Kick Off & Win

Predict if the Home or Away team will kick off the & will win the match.

Reverse the Result Home / Away

Predict the Home or Away team will win the match from the behind during match’s regular time.

1X2 Rest of The Match

All bets are determined without taking into consideration the current result at the time the bet is being placed – as if the game was starting again from 0:0 score after the bet had been placed.

If a match is abandoned, all bets are void.

For example:

Current result is 1-0 and final result is 1-1. The result for the bet settlement is 0-1:

1 - Bets on Home Team are lost

X - Bets on Draw are lost

2 - Bets on Away Team are winners

Win to Nil

Predict if a certain team will win the game, without conceding a goal.

Win Either Half

Predict if a certain team will win at least one half of the game – no matter 1st or 2nd

Goal Scored First 5 min, First 10 min, First 15 min etc...

Bet on whether a goal will be scored in the named periods. If the match is abandoned, bets on the periods before the time of abandonment still stand, while all bets on periods after that time will be cancelled. Bets on the period which includes the minute the game was stopped, will be settled in case there is a goal already scored in the named period. Otherwise bets will be void.

1X2 5 min, 15 min, 20 min Etc...

Predict the correct outcome of named periods.

For example:

  • For 5 min (from kick of the 04:59)
  • For 30 min (from kick of the 29:59)

Both Teams to Score & Over 2.5 (GG/NG & Over/Under 2.5)

“Yes” - both teams to score and at least 3 goals to be scored in the game.

“No” - either team not to score or both teams to score but less than 3 goals altogether.

If a match is abandoned, bets will be void, unless the outcome of a bet is already determined.

Match Winner & Both Teams to Score (1X2 & GG/NG)

Predict the winner of the game and if both teams will score/not score from the given options. If a match is abandoned, all bets will be void.

Half-time/Full-time & Over/Under 2.5 (HT/FT & O/U 2.5)

Predict the match result at half-time and full-time, and whether at least 3 goals will be scored in the match. Example: For the bet ‘1/X and Over 2.5’ to be successful, the home team must win the first half, then, the final result should be a draw and 3 or more goals should be scored during the match. Extra time and penalty shootouts do not count.

1X2 & O/U 2.5/3.5

Predict the winner of the match and if there will be over or under 2.5/3.5 goals scored in the match from the given options. If a game is abandoned, all bets will be void.

1X2 FT & O/U 1.5 1st Half

Predict the winner of the match and if there will be over or under 1.5 goals scored in the 1st half from the given options. If a game is abandoned, all bets will be void.

GG NO Bet

Predict the winner of the match. Bet will be void in case of both teams to score

NG NO Bet

Predict the winner of the match. Bet will be void in case of one of the teams do not score.

Win 2 Halves

Predict the team that will be win both halves.

1X2 Corners Full Time/1st Half/2nd Half

Predict which team will take more corners. Available options are:

1 – Home team to take more corners

X – Both teams to take an equal number of corners

2 – Away team to take more corners

Corners 1X2 Full Time is settled according to the corners taken during the whole match.

Corners 1X2 1st Half is settled according to the corners taken in the first half only. 19

Corners 1X2 2nd Half is settled according to the corners taken in the second half only.

Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also, if a corner needs to be re-taken for any reason, it will be counted as 1 corner.

If a match is abandoned all bets will be void unless settlement is already determined.

Total Team Corners

Total team corners are like Over/Under wager. Win/Loss is determined by the number of corners taken by the chosen team. Push rules apply. Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also, if a corner needs to be re-taken for any reason, it will be counted as 1 corner.

If a match is abandoned all bets will be void unless settlement is already determined.

Total Corners 2 Way

Predict if the total corners taken in the match (by both teams) will be over or under a given number.

Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also, if a corner needs to be re-taken for any reason, it will be counted as 1 corner.

If a match is abandoned all bets will be void unless settlement is already determined.

Total Corners Odd/Even

Predict if the total corners taken in the match (by both teams) will add up to an odd or even number. Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also, if a corner needs to be re-taken for any reason, it will be counted as 1 corner.

If a match is abandoned all bets will be void unless settlement is already determined.

Corners 3 Way O/U

Predict if corners taken by both teams during the match will be over, under or exactly a given number.

Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also, if a corner needs to be re-taken for any reason, it will be counted as 1 corner.

If a match is abandoned all bets will be void unless settlement is already determined.

Corners Over/Under, Corners 1st Half Over/Under, Corners 2nd Half Over/Under

Predict if the total corners taken in the match (by both teams) will be over, or under a given number. Push rules apply.

Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also, if a corner needs to be re-taken for any reason, it will be counted as 1 corner.

If a match is abandoned all bets will be void unless settlement is already determined.

First/Last Corner

Predict which team will take the first/last corner in the game.

Awarded, but not taken corners (there is a corner, but before it is taken the referee signals for the end of the first half or the match) will not count for settlement purposes. Also, if a corner needs to be re-taken for any reason, it will be counted as 1 corner.

If a match is abandoned all bets will be void unless settlement is already determined.

Outright/Winner

Predict the winner of the relevant competition. Bets are settled on the final league position, after play offs (if played), unless otherwise stated.

To Qualify/ To Advance Next Round

Predict which team will advance to the next round or win the final

2+ No Bet/3+ No Bet

Bets can be placed by either selecting a Home Win, a Draw or an Away Win. All bets will be void in case of 2/3 (determined by selected market) or more.

For example:

Market: 2+ No Bet

All bets will be void if 2 or more goals scored during the event’s regular time.

0 Goal No Bet

Bets can be placed by either selecting a Home Win, a Draw or an Away Win. All bets will be void if event end 0:0

At Least a Half X

Predict if there will be at least one half ending with a draw.

Draw with Goals

Predict if both teams to score and the match will finish with draw.

Both Teams Score 2+ Goals

Predict whether both teams will score at least 2 or more goal in the game.

Half More Goals

Predict which half of the match will score more goals.

1 - more goals score in 1st

X - Equal number of goals in both halves

2 - More goals scored in the second half

Half More Goals Home/Away

Predict which half of the match home/away team will score more goals

Penalty

Predict if there will be a penalty shootout in this match’s regular time.

Penalty Scored/ Missed

Predict if there will be a penalty shootout and scored or missed during the match’s regular time.

Penalty Home/Away

Predict if there will be a penalty shootout for Home/Away team during the match’s regular time.

Red Card & Penalty

Predict if there will be a red card & penalty shootout during the match’s regular time.

Match to Penalty

Predict if the match will go to the decided penalty shootout

Anytime Penalty Yes/No

Predict if a specific player will score by penalty during the match’s regular time.

Combo Markets

The Combo betting market is all about combining two markets to attain higher odds. The bet is winning if both the two following predictions are correct

For example:

1X2 & Odd/Even

The bet is winning if both the two following predictions are correct:

Final result 1-X-2 & if the total number of goals will be odd/even.

Goal Sequence

In this market you must predict the exact sequence of the goal, you have to predict for each goal in the match the sequence of goals.

For example:

HHAH:  It means match end 3-1 with two goals scored from Home Team = H, then a goal of Away Team = A, and Last goal again from home Team

1st half Substitutes

Predict if there will be a substitution during the 1st half of the match or not.

1X2 Cards

Predict which team will receive the most card during the game during regular time.

First Card

Predict which team will receive the first booking in the match. In the event of two or more players receiving a card for the same incident, the first player to be shown a card by the referee will be deemed the winner for settlement purposes. Both yellow and red cards count for this market.

Last Card

Predict which team will receive the first booking in the match. In the event of two or more players receiving a card for the same incident, the first player to be shown a card by the referee will be deemed the winner for settlement purposes. Both yellow and red cards count for this market.